ActionScript 2.0 (AS2) is a scripting language used primarily for the development of websites and software using Adobe Flash Player. Below is an overview of some of the key components of the ActionScript 2.0 API:
Basic Syntax and Structure
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Variables:
var myVar:String = "Hello, World!"; var myNumber:Number = 100; var myBoolean:Boolean = true;
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Functions:
function myFunction(param1:String, param2:Number):Void { trace(param1); trace(param2); } myFunction("Hello", 42);
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Event Handling:
buttonInstance.onRelease = function() { trace("Button clicked!"); }
Key Classes and Methods
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MovieClip:
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Creating a MovieClip:
_root.createEmptyMovieClip("myClip", 1);
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Controlling a MovieClip:
myClip._x = 100; // Set x position myClip._y = 200; // Set y position myClip.gotoAndPlay(2); // Go to frame 2 and play
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TextField:
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Creating a TextField:
_root.createTextField("myText", 2, 0, 0, 100, 20); myText.text = "Hello, World!";
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Formatting Text:
var myFormat:TextFormat = new TextFormat(); myFormat.color = 0xFF0000; // Red color myFormat.size = 18; // Font size 18 myText.setTextFormat(myFormat);
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Button:
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Adding Interactivity:
buttonInstance.onRelease = function() { trace("Button clicked!"); }
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Sound:
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Loading and Playing Sound:
var mySound:Sound = new Sound(); mySound.loadSound("sound.mp3", true); mySound.onLoad = function(success:Boolean) { if (success) { mySound.start(); } }
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Common Operations
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Loops:
for (var i:Number = 0; i < 10; i++) { trace("Number: " + i); }
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Conditional Statements:
if (myNumber > 50) { trace("Greater than 50"); } else { trace("50 or less"); }
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Arrays:
var myArray:Array = [1, 2, 3, 4, 5]; for (var j:Number = 0; j < myArray.length; j++) { trace(myArray[j]); }
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Objects:
var myObject:Object = {name:"John", age:30}; trace(myObject.name); // Output: John
Integrating with External Data
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XML:
var myXML:XML = new XML(); myXML.onLoad = function(success:Boolean) { if (success) { trace(myXML); } } myXML.load("data.xml");
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LoadVars:
var myVars:LoadVars = new LoadVars(); myVars.onLoad = function(success:Boolean) { if (success) { trace(myVars.someVariable); } } myVars.load("data.txt");
Tips for Effective Development
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Debugging:
- Use
trace()
to output values to the console for debugging. - Example:
trace("Debug info: " + variable);
- Use
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Code Organization:
- Use functions to organize reusable code.
- Keep related functions and variables together.
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Performance Optimization:
- Avoid excessive use of onEnterFrame for performance-critical applications.
- Optimize graphics and reduce complexity when possible.
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Best Practices:
- Comment your code for clarity.
- Follow consistent naming conventions for variables and functions.
This overview should provide a solid foundation for working with ActionScript 2.0 in your projects. For more detailed information, refer to the official Adobe ActionScript 2.0 documentation.
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